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Buzzkill
I’ve been struggling for days to put into words my reaction to the launch of Google Buzz. But the phrase I can’t get out of my head is “HOW could they screw up THIS MUCH?” Well here’s how: Google took Gmail, one of the most widely used web services on... (Continue)
Alternate dimensions
If you’re a typical designer working in the software world, the majority of products you’ll create will have strictly two dimensional interfaces — length & width only, pixels on the screen. As interfaces have evolved over the years many have gained a very simple kind of "depth": lighting effects, drop... (Continue)
An Insurgency of Quality
Dave Hussman, one of the leaders of the post-agile movement, recently hosted a one-day conference on the topic of “Redesigning Agility”, and invited me to give a plenary talk. The focus of the conference and my talk were how to integrate agile development with interaction design. I was very... (Continue)

Kim Goodwin's IxDA keynote on Slideshare

by Doug LeMoine on February 11, 2009

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Kim Goodwin delivered the closing keynote at interaction 09 on Sunday, and it's now available on Slideshare.

Clarification: We've posted only the slides and notes on Slideshare. We'll post a link to the video of the presentation when it is available on the IxDA website.

The title of the presentation is "Each One, Teach One," and it discusses the future direction of interaction design as a profession. We've seen demand for our services increase dramatically over the past few years, and, in order to continue to respond to this demand, we need to make more of us. Part of the solution involves creating academic programs to provide the foundation for learning the craft of interaction design; another part is to create a culture of mentorship. This means that all of us need to learn to teach what we do.

As Kim says, "[Being a good mentor] takes good listening, observation, and collaboration skills. It takes imagination, because you have to see the potential in someone who isn’t yet able to demonstrate everything they’re capable of. It takes a willingness to explore and wander a bit instead of going down the path of least resistance."

Check it out, and tell us what you think.

Filed under: Events, Presentations


Doug LeMoine

Doug LeMoine is a director of interaction design at Cooper. In seven years at Cooper, his designs have helped orthopedic surgeons more precisely wield bone saws, revealed risk in mutual fund portfolios, and created a friendly way for elderly people to monitor and communicate about their health.


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Comments

On Feb 12, 2009, Jonathan van Wijngaarden said:

This must have been an inspiring key note. Being a master's degree student in Human-Technology Interaction I feel a bit like the person to come out of the box =)
I am almost ready to call myself an interaction designer, usability expert or whatever my future employer would like to call it... :)

about the slide show; it would be so nice to see the real presentations. If that is possible somewhere I would be very interested to know.

On Feb 12, 2009, Doug LeMoine said:

Hi, Jonathan. The IxDA is going to post the videos of the presentations online at some point, not sure when. When they do, we'll post something on the Journal. Thanks!

 

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