It used to be the case that we understood computation as a representation of the real world around us. It was used to model effectiveness of bombs, cities, or patterns of life. But that has flipped. Now the physical world around us is an instantiation of a digital source. Our source used to be an analog, in the case of photography, a negative. The source is no longer analog atoms, but rather a digital master. This is the first of a three part series. Follow the rest of the conversation in part 2 and part 3.
Austin, March 11, 2:50pm: You’re staring at your phone, desperately trying to figure out the most appropriate, break-through, next-level place you could possibly go. But you’re also moving, your feet propel you forward guided by the over flowing list of lives you could be living at 3:00pm today. Welcome to the crowd of SXSW’13, a hoard of nerds, some of whom you’ve highlighted as potential friendships, contacts, and maybe something more. Jumping to your other compass, the twitter-sphere, you search for what’s good in the last 2 minutes. Expo G? You’ve got a good 10 minute walk. It starts to rain, and you see a swarm of folks donning red ponchos with a line emerging behind them. Just in time, you happily wear a url in exchange for a dry walk to the next venue. Despite bumping into other tilted head walkers, you find yourself in a massive conference room, ready to be inspired, snap an instagram, and grab some quotable references for your tumblr later on. Halfway through the talk, it hits you: ‘what’s next?’ You pull out your shiny glass master and realize 4:00pm promises 13 potential futures. The notion gives you pause. Imagine, what would SXSW be without the net? No digital schedule, website swag, no live tweeting, no ambient cloud of intent. Just a room with a bunch of people talking. For better or for worse, our reality has flipped, what was once a world of physical things organized by people, is now a world of digital things augmented by people. We look down for orientation, and up for verification. I’d like to share with you how SXSW taught me to stop worrying and learn to love the new master.
The digital master of the built environment
Making plastic junk is now a digital pursuit. One of the first unveilings at SXSW was a consumer level 3D scanner. A couple of years ago the makerbot was released with a promise to disrupt how real things are made. The cycle is now complete with the ability to scan an object into a digital mesh. The mesh can then be modified and printed out to a new plastic object. This is consumer level! For the price of a PC in 93, you can purchase a 3D scanner and printer.