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Journal   A blog about design, business and the world we live in.

Articles by Teresa Brazen

As Curriculum & Marketing Strategist for Cooper U, Teresa Brazen pulls from her experience across many disciplines (film, design, journalism) to inspire curriculum, teach, and build community. Her passion is evangelizing and creating intentional environments for teams and organizations, alike. The thoughtful design of these "environments" (both physical and figurative) results in outcomes that are co-created, co-owned—and, of course, creatively charged. Learn more about her perspective at TeresaBrazen.com.

Designing Culture: The Secret of Great Teams & Organizations

Upcoming Cooper Parlor:Designing Culture: The Secret of Great Teams & Organizations

Moderator: Teresa Brazen & Kendra Shimmell
Cost: $10
When: Thursday, July 11th from 6:30-8:30 (doors open at 6)
Where: Cooper Offices, 85 2nd St, 8th Floor, San Francisco, CA
Get your tickets here.

“We’re way off schedule. Everyone is disengaged. No one is onboard with the vision.” Sound familiar? What if you could create great products and services without all that drama? What if there was a secret sauce for stellar team dynamics?

From “Grilled Cheese Fridays” to “Ship It Days”, in this Cooper Parlor we’ll talk about curious, compelling ways that people from every role in organizations are creating inspired cultures. We’ll look at how culture impacts teams and what they create together, what constitutes a “healthy” culture, and trade tips and tricks for fostering environments we all want to work in.

Participants will share their own success stories and challenges, so come prepared to be an active part of the conversation. Then, we’ll do some hands-on exercises to come up with creative new practices to take back to our organizations and teams.

If you lead a team, want to lead, work remotely, build stuff, wrangle people daily, or just want to hear about (and create!) invaluable techniques for solidifying team culture, don’t miss this Cooper Parlor!

What is the Cooper Parlor?

The Cooper Parlor is a gathering of designers and design-minded people to exchange ideas around a specific topic. We aim to cultivate conversation that instigates, surprises, entertains, and most importantly, broadens our community’s collective knowledge and perspective about the potential for design. Save your spot now.

Related Reading

Designing for Unnatural Selection: Bionic Bunny Ears for Bengal Tigers?

Guest blog post by Zak Brazen, our May Cooper Parlor moderator and Creative Strategist for Brazenworks

Prefabitats for polar bears? A jet pack for pandas? Bionic bunny ears for Bengal tigers? It's amazing how much ingenuity 55 people can exhibit in two short hours. But that's just what can happen when you facilitate a motley crew (wink) of design professionals, biologists, and technologists toward a common goal. Entitled, WTF, Evolution? Designing Unnatural Selection, the Cooper Parlor on May 23rd explored the science and fantasy of creating gadgets for animals to 'leap frog' the 6th wave of extinction. As Karolina, one of our attendees put it, "Still buzzing after today's Parlor & lively presentation. Pandas need design advocates too!"

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The Great UX Debate

Are designers responsible for the impact of their work upon human behavior?
Is it actually possible to create "connected" experiences across devices?
Do designers need to speed up, or do stakeholders need to slow down?

In January, Angel Anderson, Mikkel Michelsen, Robb Stevenson, Lou Lenzi, Donald Chestnut, and I poked and prodded at these topics during the Interaction 13 conference. About 500 people attended the debate, and they threw their own perspectives into the mix in the latter part of the conversation. Have a listen in the video below.

(And thanks to SapientNitro for the opportunity to meet such interesting people, expand my own perspective, and make use of what I learned on my high school debate team. Ha!)

The tea, leadership, loyalty axis

About six months ago, I switched from coffee to tea because I wanted to reduce the influence of caffeine in my life. After a somewhat painful adjustment period, I now look forward to my morning tea ritual as much as I once did my morning cup o' Joe - and I feel better. Until yesterday morning, though, I hadn't given much thought to the impact of how I was drinking my tea.

It started with a quote from a Fast Company article about leadership (Buddha Had It Right: Relax the Mind and Productivity Will Follow) that inspired me enough to end up on this index card:


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What’s Next for Design Education? Interaction 13′s Education Summit

Last week, a handful of Cooperistas attended the Interaction 13 conference and wrote daily recaps of what they heard for our blog readers (Catch up with a quick read about day 1, day 2, day 3, and day 4). The Education Summit, a full day workshop that explored the global problem space of interaction design education, merited the lengthier share-out below.




The Interaction 13 conference in Toronto was a five-day whirlwind of speakers, workshops and networking. Threaded through all this information was a tasty glimpse into the future: a world where technologies play nicely with one another, don’t demand our undivided attention, and are great at helping people do what they do best: be people. My sense (and hope) is that this utopian vision just might be possible (rather than the “Terminator-style” future Angel Anderson warned us of in the Great UX Debate. Scary! Let’s not do that, pretty please.).

While visions are great for building hope, the education of emerging designers is a key factor in helping us get us to that future. In an effort to learn more about the issues facing educators (that could potentially sabotage utopia), I attended the Interaction Design Education Summit. Here is a snapshot of the conversations and ideas that emerged:

HowDidUBecomeIXD

How did you become an interaction designer?

Most of the attendees’ responses to this question fell under one (or more) of these themes:

  • Serendipity
  • Iterative wandering
  • I built my own journey (through books and mentors)

Takeaway: There are many paths, they aren’t always structured or intentional, and we need to take this into account in our approach to education.

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UX Boot Camp early bird discount ends Monday, July 2!

If you're thinking about coming to our upcoming UX Boot Camp in San Francisco, jump on it soon....you can keep an extra $100 in your pocket (Fancy dinner? New pair of shoes?) by signing up by Monday, July 2nd. Lucky you: the original deadline was June 30, but since that's a Saturday, we're tacking on a few more days. We also offer $50 off per person for groups (Quick math: that's $150 off for each of you if you register by Monday!). And if, somehow, you have missed the big news about this special, intensive UX training, do yourself a favor and read below:

UX Boot Camp
Course Dates: July 30 - August 2, 2012
Event Location: San Francisco, California
Register!

Cooper's UX Boot Camp is an intensive, immersive four-day design training class targeting designers, developers, and product managers who have product design experience but want to take their product design skills and processes to the next level. In short, it’s where people become design leaders. Guided by industry experts, students will learn Cooper's goal-directed design process while working on a real-world product for a nonprofit partner. The class is built around hands-on activities, conducted in pairs and small teams. Participants will learn to:

  • Set the stage for effective collaboration
  • Define product and service ecosystems
  • Conduct design research using both lightweight and in-depth techniques
  • Synthesize research data into actionable next steps
  • Model personas and build empathy for their current situation
  • Storyboard future concepts
  • Design a seamless framework for a multi-platform experience (web and mobile)
  • Learn how to go beyond features and design for engagement
  • Facilitate effective design reviews
  • Present like it's theater; choreograph a presentation experience

 

Along the way, participants will also learn critical leadership, communication and collaboration skills. At the end of this course, you'll have new tools in your design toolkit, and a well-articulated design concept for a real product that you can add to your portfolio.

Our next Boot Camp will be held in San Francisco, CA from July 30 to August 2, and participants will learn the goal-directed design process by creating Web and mobile concepts for Women's Earth Alliance (WEA). WEA partners internationally with grassroots organizations in Africa, India, and the United States. Through those partnerships, WEA provides financial resources, training, advocacy, and peer support to women leaders who are addressing acute environmental and climate changes.

To inspire great work while learning, the course is also part friendly competition. Each team will present their design concepts to a panel of WEA and Cooper judges, and the concepts will be given to the nonprofit at the end of the course.

Our previous UX Boot Camp in Columbus, Ohio was a huge success and now we’re bringing it San Francisco. To get a glimpse of what that UX Boot Camp was like, check out the final concepts pitched by the teams, this post by a participant, or these photos of the magic in action.

Register for UX Boot Camp San Francisco

HealthRally Gives You the Nudge You Need to Change Your Habits

Untitled-3.pngMost of us need an extra little boost (or nudge, or shove) to reach a goal. We can't do everything alone, and our friends and families can be powerful support systems. The strength of these relationships is at the core of why we love HealthRally. They offer an intriguing new way for friends and family to motivate each other to reach important goals with rewards. You can post a goal and ask friends to support you along the way. Or, friends can proactively post a reward to encourage you to stick to a goal. For instance, if you want to lose a few pounds, I could offer a shopping trip for a new outfit in your new size as motivation to keep trying to lose weight.

We are thrilled to be working with HealthRally through our partnership with Rock Health, offering design mentoring and training to Rock Health's start-ups. HealthRally is passionate, focused, and mission-driven, and 2012 is shaping up to be a great year for the company. Here are excerpts of a conversation with CEO & Co-founder Zack Lynch about what makes HealthRally so great.

What was the inspiration for creating HealthRally?

You, us and them. Anyone who has ever needed some extra motivation to help reach a goal. Whether it's losing weight, getting better grades, taking medication, or running a marathon, it's hard to stay motivated every day. So we created HealthRally as a way to bring your friends and family together to cheer you on, motivate you, and celebrate your success.

How will you know you've succeeded?

We are already succeeding. Our beta service launched in January and people are changing their lives, friends and family are motivating each other, and people are reaching goals with amazing rewards.

What do you do when you and your team need inspiration?

We go for a brisk walk up Potrero Hill and take in the view over San Francisco. We get energized thinking about all the innovation and passion occurring right in sight. Then, we hike over to Mr & Mrs Miscellaneous, a Dog Patch must, to reward ourselves with some very tasty ice cream.

What have you learned about human behavior through the process of creating HealthRally?

People really do want to see one another to succeed! They'll do anything for each other, from cooking healthy meals to going on walks, as well as putting money on the line to help motivate one another to reach goals.

How are you using design to motivate people?

User experience is everything. Each element, from sign up through motivating your friends, each process must convey a sense of ease, fun, trust, and accomplishment. For example, to improve our sign up process, we designed a way for people to build their rally even if they weren't signed in. This makes the initial product interaction easier and helps people play with our motivation service faster than if we required a lot of info right up front.

How is HealthRally different than other motivation and behaviorial change services out there?

Only HealthRally lets friends and family motivate each other with real money. We do this in a fun and social way to make sure that everyone is involved. We also designed a service called RallyCoach, which monitors the motivational momentum and nudges people to share experiences and motivate each other. We are seeing are amazing results!

Tell us about how you've been working with Cooper to evolve your product.

Cooper immediately seized on the opportunity to evolve the initial customer experience with a deeper sense of emotional relevance. We walked through the users mindsets and redesigned landing pages to highlight the sense of support and gratitude people can have from using our product.

What's your next big hurdle?

Taking advantage of the opportunities in front of us and new ones that continue to arise. Startups are built with great people, so attracting and retaining the best team will continue to be a major focus of our internal efforts.

What goals do you have for HealthRally this year?

Grow! We just signed a deal to be the "at home" version for a new reality weight loss TV series on NBC in Chicago called "Put Your Money Where Your Mouth Is" where contestants get paid to lose weight. We want to go national with the show as it gets adopted in new markets, building out brand relationships to complement the rewards being given by friends and family.

What are you most proud of about HealthRally?

Making a service that helps people get excited about and energized to support one another, no matter what it takes.

If HealthRally won a (pretend) award, what would it be?

The Healthy Human Award given out to companies that inspire millions to get and stay healthy!
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The sCoop: the Week of February 20

This week, we were geeking out on all kinds of nerdilicious stuff, from meat sensors to permaculture to cat fights between Microsoft and Google. Here's a rundown:

The future is here, and it's wearing augmented reality glasses.
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Google will be selling these nifty devices for $250-$600 a pop by year end. Instead of reaching into your pocket for a smartphone, you'll be able to see the information you want right in front of your awestruck eyeballs. We're wondering what will come out of the Google X offices next. Apparently this super secret lab is cooking up robots and space elevators. Hey Nathan Shedroff & Chris Noessel: here's more fodder for your upcoming book about interaction design lessons from scifi.

Googlelighting, a spoofy viral video attack on Google Docs, is the latest in the showdown between Microsoft and Google:

Speaking of Microsoft, we passed around this preview of Office 15. Sure, it's cleaner, it's metro, it's blahblahblah but is that infamous ribbon still plaguing the UI? You bet it is.

We also checked out Kodachrome 2010, a 10-minute documentary about Dwayne's Photo, the last remaining developer of Kodachrome film and the history of that recent antiquity we call "camera film".

The Repeat Timer Pro app will remind you to rest your weary, computer-strained eyeballs every 30 minutes or so. Plus, it ties in nicely with the *special public service announcement* at the end of this post.

Thinfilm is releasing "temperature sensor systems to monitor perishable items like food and pharmaceuticals." This means you'll be able to find out all kinds of things about the ground beef you just purchased, like precise time, temperature and exposure history. This is both gross and awesome, and begs the question, "Do you really want to know?"

Here's something you probably do want to know: "Permaculture is a theory of ecological design which seeks to develop sustainable human settlements and agricultural systems, by attempting to model them on natural ecosystems." Check out Holmgren's 12 design principles.

New from Cooper

Besides catching up on the drama and inventions in the design world, we've been busy with new projects, teaching, and using our design superpowers for good.

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